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Team
Fortress Classic: TFC Classes
Scout
| Sniper | Soldier
| Demoman | Medic
| Heavy Weapons Guy | Pyro
| Spy | Engineer
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Scout
Special: Knows status of each teams flag
at all times.
Speed: Very fast
Health: 75
Armor: 50
Weapons: Single-barrel shotgun, nail gun
and crowbar
Grenades: 3 caltrop canisters and 3
concussion grenades
Abilities:Disarms detpacks set by enemy
demomen by touching them; Unmasks spies by
touching them
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Sniper
Special: Able to zoom vision for acurate
sniping.
Speed: medium
Health: 90
Armor: 50
Weapons: Nailgun, auto rifle, sniper
rifle, and crowbar
Grenades: 2 hand grenades
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Soldier
Special: Quick and easy reload of
weapons.
Speed: Slow
Health: 100
Armor: 200
Weapons: Single-barrel shotgun,
double-barrel shotgun, rocket launcher and
crowbar
Grenades: 4 hand grenades and 1 nail
grenade
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Demoman
Special: Has remote detonation
pipe-bombs.
Speed: Medium
Health: 90
Armor: 100
Weapons: Single barrel shotgun, grenade
launcher, pipebomb launcher, and crowbar
Grenades: 4 hand grenades and 4 MIRV
Abilities:Can set large explosive "detpacks"
to clear new entrances to enemy base
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Medic
Special: Medikit poisons enemies, and
cures friendlies.
Speed: Fast
Health: 90
Armor: 100
Weapons: Medikit, single-barrel shotgun,
double-barrel shotgun, and super nailgun
Grenades: 3 hand grenades and 2
concussion grenades
Abilities:an heal teammates with the
medikit; Can automatically heals himself over
time
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Heavy
Weapons Guy
Special: All powerful assualt cannon.
Speed: Very slow
Health: 100
Armor: 300
Weapons: Single-barrel shotgun,
double-barrel shotgun, assault cannon, and
crowbar
Grenades: 4 hand grenades and 1 MIRV
grenade
Abilities:Doesn't get blown back as much
by explosions
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Pyro
Special: Flamethrower.
Speed: Medium
Health: 100
Armor: 150
Weapons: Single-barrel shotgun,
flamethrower, incendiary cannon, and crowbar
Grenades: 1 hand grenade and 4 napalm
Abilities:Wears flame retardant armor,
making him impossible to set on fire
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Spy
Special: Able to disguise as any
class/team, and able to feign death.
Speed: Medium
Health: 90
Armor: 100
Weapons: Tranquilizer gun, double-barrel
shotgun, nailgun, and knife
Grenades: 2 hand grenades and 2
hallucination gas grenades
Abilities:Can disguise himself to look
like any class, team or both; Can feign death
loudly or quietly
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Engineer
Special: Can build sentry towers and ammo
supply points.
Speed: Medium
Health: 80
Armor: 50
Weapons: Railgun, double-barrel shotgun,
and wrench
Grenades: 2 hand grenades and 2 EMP
grenades
Abilities:Can build automatic sentry
guns; Can build ammunition and armor dispensers;
Can repair teammates armor by beating them with
the wrench; Can create ammunition
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